Important Zombja Notes

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Important Zombja Notes

Post by Ahava on Mon May 25, 2009 1:05 pm

Some things that you should keep in mind:

- When we checked after the testing, Perceptive was 'bugged', it did not bring your free search chance from 10% to 20%, but more likely from 10% to 11% or 12%. This makes it WORTHLESS.
- When you attack a Zetta and miss, your weapon has a break chance but the enemy does NOT attack. Only when your attack kills something, they will. This even applies to Thumper Boss Shields.
- Taking Healthy or Medic immediately adds the HP or Charges involved. So going from Medic 1 with 1 charge left to Medic 2 puts you 3 charges, taking Healthy 1 while at 85 HP gets you to 105.

- Healing someone who's infected gives 10 ZP. No ZP for healing someone who isn't infected. Keep your HP high guys!
- Zombjas only attack when you do something or when they march. Moving in or away doesn't trigger an attack.
- Ramen chance is ~5% I think, so if you have little weapons, consider hunting ramen to get some cricket bats in return for spending a bit more AP than a hospital trip takes. Additional bonus: 2~3 more missions today!
- You cannot see who are located in Rifts and can only move to/from the tile below them.

Last but not least:

ZOMBJAS MARCH DIAGONALLY!!!
That means that if 1 tile above you has Zombjas, you can get marchers. If all 3 have, you get 3x as many... Try not to log out with 3x30+ Zombjas above you, it means they'll be getting quite a few chances to infect and attack you.

Ahava

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Join date: 2009-05-15

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Re: Important Zombja Notes

Post by Ahava on Mon May 25, 2009 2:29 pm

DEATH:
- When at <0 HP, you no longer regenerate AP. You can continue to fight and/or move if you still have AP left, and can thus go even further into the red. Please don't. Try retreating to a teleporter column if present, and yank towards the hospital.

YANK:
- When you are in the same COLUMN (first coordinate) as a Teleporter that is located South of you, you can YANK towards it for 2 AP and 10 HP. This is useful for retreating to the hospital, best spots are directly left and right of the hospital.
- If 2+ teleporters are in the same column, you yank towards the highest one beneath you.

HOSPITALS:
- Healing an infection costs 1 AP.
- Healing (5+Healthy) HP costs 1 AP.
- Restocking all your Medics costs 1 AP.
- Bags of Needles are rare drops. Using them affects your medic supply but comes at a hp penalty.

Ahava

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Re: Important Zombja Notes

Post by Ahava on Thu May 28, 2009 10:56 am

IMMUNE:
- Skill was 5% per level, now 10% per level. At L5 it will give 50% immunity to infection, meaning you'll cut your infections in half.

NEW SKILLS
- Two new skills are on their way, one to allow you to also hit Zombjas and more Zettas at once, one to give a mild dodge chance against Zombja attacks.

ZETTAS:
- They DO act now even if you miss!

Ahava

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Re: Important Zombja Notes

Post by Ahava on Fri May 29, 2009 8:08 pm

HEALING
- Healing triggers counter-attacks now! Always retreat to a safe tile before healing!

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